Rust 1.05 Update Addresses Console Crashes and Bugs

You shouldn't crash as much with the new Rust update.

Rust 1.05 update
The new Rust Patch fixes crashes and bugs relating to the Going Deep update. Image via Facepunch Studios.

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Table of Contents

Anyone who plays Rust’s Console edition can update to the brand new Rust 1.05 update. While the patch has nothing major going on, it addresses some major bugs and crashes for both PS4 and Xbox One. Facepunch Studios announced the patch on August 10 but has only deployed the patch as of August 17. Here are all the fixes coming in the latest Rust update.

Crash Fixes

Plenty of everyday tools and features in the Rust console edition have been causing people’s games to crash on both Xbox One and PS4. If you have found that you are crashing when using party chat, loading screens, work benches and more, you no longer shouldn’t. The full crash changes are below.

  • Fixed a major crash related to party chat.
  • Fixed more crashes that happen when loading the game.
  • Fixed a crash related to work benches.
  • Fixed a crash when throwing timed explosive charges.
  • Fixed a crash that could occur when highlighting certain blueprints.
  • Fixed a crash when changing skins.
  • Fixes crash when somebody is using a flamethrower near you, but far enough away for it not to be heard.
  • Fixed a crash that could occur when adding fuel to boats.
  • Fixed a main Menu UI crash.

Bug Fixes

The bugs plaguing Rust Console Edition are getting addressed further: Since the recent launch of the Going Deep update, the game’s underwater and ship-themed content has had glaring issues. The new 1.05 update should patch them up so as not break immersion as hard as it was.

  • Fixed the “space boats”. Boats should now remain on land/water.
  • Fixed the exploit allowing players to be able to swim under the map. They will now be killed instantly.
  • Fixed an issue causing the attack helicopter to target players underwater.
  • Fixed the audio not playing properly for certain screens in the main menu.
  • Fixed a bug causing “weird player movements” when hit by projectiles.
  • Fixed a bug causing items to fall through Foundations and Boats.

Graphics and UI

The graphics and the user interface have had issues recently too. Most of them weren’t necessarily related to the recent Going Deep update, but it has affected even the most basic Rust content. If you were losing your sleeping bag or having issues managing resources, they should no longer plague you.

  • Fixed an issue where the tool cupboard UI would show too early, causing negative resources.
  • Fixed an issue when attempting to respawn on a destroyed sleeping bag would disconnect a player.
  • Fixed an issue causing supply drops to go invisible once they landed.
  • Fixed an issue where the splitting UI would stay open after splitting resources.
  • Polish language is now supported in the game.

 

On a side note, one ‘quality of life’ feature is coming to the Rust 1.05 update. Animals were aggroing players housed inside their base. Moreso,  base defences were not exactly doing their job at protecting your base from wild animals. Now, both of these issues shouldn’t happen, making wild animals more peaceful and your turrets more responsive to beasts. If you want to see the full patch notes, head over to Rust’s website to find out more.

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