Black Myth: Wukong shows off first Unreal Engine 5 Gameplay

Reject PS4. Return to monkey.

black myth wukong gameplay
We can't wait for Black Myth: Wukong.

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After dazzling gamers with the first gameplay trailer for Journey to the West inspired fantasy epic Black Myth: Wukong, Chinese development studio Game Science went dark to continue work on their impressive looking character action game with RPG elements.

On August 20 2021 the studio gave us another glimpse of the mythical monkey trickster in action, revealing with a trailer that the project had transitioned from Unreal Engine 4 to Unreal Engine 5. We can confirm that the gameplay of Black Myth: Wukong still looks solid, and there are no obvious load times —although there is a jarring cut in the middle of the footage— and the graphics are some of the most impressive we have ever seen.

 

 

Game Science have titled the uploaded video with ‘UE5 Gameplay Test’ so it seems like things are still very much a work in progress and could be subject to change. One of the most impressive things shown was the in-game snow deformation that seemed to have real physics applied to each snowflake.

We’re honestly also very excited by the prospect of fighting a big Chinese Dragon with the magical Ruyi Bang staff from Wu Cheng’en’s Ming dynasty era adventure novel. The video game adaptation of one of the Four Great Classical Novels of Chinese literature looks like nothing else on the market and if it plays even half as well as the graphics look, then the game should be a mega-hit.

Black Myth: Wukong has no release date, and isn’t expected to launch any time soon, but the developer promises it will be on ‘mainstream’ consoles. That’ll likely be Xbox Series X/S and PlayStation 5, as it would probably make the Nintendo Switch explode. We’ll update you when we know more.

 

What do you think of Black Myth: Wukong? Gonna pick it up on day one? Let us know in the comments section below. If you’d like to play another game from China while you wait, why not read up on Naraka: Bladepoint?