Overall, Guitar Hero: Aerosmith is much the same as Guitar Hero 3: Legends of Rock, with the added bonus of being able to play such classics as "Draw the Line" and "Dream on" by the best band of all time: Aerosmith.
Neversoft really have done ’Smith fans proud, there’s truck loads of fun to be had here, they’ve even reduced the number of boss battles and improved the timing windows for those fussy people who didn’t like GH3. If you’re a fellow fan of Aerosmith, I really can’t recommend this enough, your trousers will constantly be wet with delight.
9/10
Overall, Guitar Hero: Aerosmith is a damp squid for those who found Guitar Hero 3: Legends of Rock a bit of a trawl, with the added lack of anything worth playing. "Classics" such as "I Don’t Wanna Miss a Thing" and "Amazing" are no-where to be found, so if you’ve never bought an Aerosmith album you’ll generally be playing along to stuff you’ve never heard in your life.
Neversoft have put Aerosmith fans first here, there’s truck loads of information centred firmly on this band, meaning those who really need some more GH3 action have to rely on their own attention span to get through this recycled add-on pack/full-priced garbage. If you’re completely averse to Aerosmith, I really can’t recommend ignoring this enough, if only to save yourself from corrosive levels of boredom.
3/10

So that pretty much says it all, if you want an average review in order to sate your desires for balance, then feel free to go with the number at the bottom of the page. (If you’ve an ounce of taste i’d expect you’ll be happy with the above though, Ed.)
There are obvious improvements here, and if anything, this is good practise for Neversoft to start using the franchise they spent so much cash on to make something, y’know, fun, as opposed to just riding the name like a wibbly-wobbly bloated business man trying to look cool on a Skateboard, throwing in "uber-hip" features such as Battle Mode and hoping no-one notices they can’t quite Ollie over Rock Band’s superb gameplay.
