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Alone in the Dark
Posted by Seth Bland, 195 days ago Jan 05, 2009
Eden Games have tried something new with their real-time inventory system, accessed by Carnby opening his jacket. Your inventory is limited to what you can carry in your jacket, and although this feels satisfyingly realistic at first it soon becomes tedious. The game isn’t paused while you are healing yourself or selecting, dropping or combining items in your inventory, and although enemies will often wait obediently for a short while before attacking you, rooting around in your underclothes still makes you pretty vulnerable. 
 
Note to Atari – Don’t let story concepts (enemies can only be purified to death by fire) get in the way of enjoyable gameplay.
 
This isn’t helped by the horrible controls and some shockingly bad camerawork. Trying to manoeuvre Edward Carnby feels like you’re a crippled dwarf pushing a paraplegic burn-victim up a flight of stairs in a wheelchair. With no wheels.
 
Note to Atari – a ‘quick-180-turn’ button is not a suitable substitute for responsive controls.
 
 
Carnby’s knowledge of how to correctly use fire safety equipment was piss-poor, to say the least.
 
The game also forces you to switch between third- and first-person views quite often, which wouldn’t be so bad if the first-person controls weren’t also slow and annoying. Whilst aiming is passable, actually moving Carnby about whilst in first-person view is a struggle to say the least. Despite this you’ll find yourself often manually switching to first-person when indoors, just so that you can see where the hell you’re going.
 
Note to Atari – Generous auto-aim systems are no substitute for decent first person movement.
 
The much-touted ‘item combination’ system turns out to be extremely limited. At first it appears that the game encourages and rewards experimentation, but it won’t take long to discover that there are only a few useful composite items. Any attempt to be too innovative will also be unworkable – for example, at one point in the game I found myself with a shortage of explosive bottles, so I had the genius idea of piercing a car’s gas tank with a knife, dousing a bandage in petrol, taping the bandage to a baseball bat, then setting it alight with my lighter. BINGO! Flaming baseball bat, baby! Unfortunately the developers had not foreseen this kind of thought process, and using a bandage with petrol was apparently an invalid combination.
This kind of false freedom happens often, in what is actually a very linear game. It’s disheartening to think up a valid original solution to a problem, only for it not to work simply because you weren’t supposed to do that.
 
Note to Atari – Either give players more freedom, or don’t hype up your pathetic feature.
 
The other much talked about feature of this game is the ‘DVD-style’ chapter selection, allowing people to instantly jump to any part of the game. When first announced this seemed like a bold move, allowing all gamers to experience the whole game, regardless of skill level. Now that we have the game in our hands however, it becomes apparent that this was a cowardly decision born from the fact the developers knew their game had several frustrating sections. To add insult to injury, although you can skip gameplay, you can’t skip any cutscenes… The attempt of Alone to justify itself as being more a movie than a game isn’t a great idea, and doesn’t carry much weight.
 
Note to Atari – If you make a decent enough game, people won’t want to skip parts of it.
 
 

Rating: 5.0, votes: 1
 
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  #1 Jun 29, 2008 08:19:35 194 days ago
Wales
boyo

28 Comments

Is this a mamite game then? I’ve seen some good reviews for this game and some pretty shocking ones...


  #2 Jun 30, 2008 10:33:33 193 days ago
Wales
Seth

4 Comments

No, it’s just a generally badly-made game with a few great moments. Some people must be willing to look past a game’s many failings..

Even if you liked this game, almost any title that gives you around 6 hours gameplay for £40, has no replay value and has a crappy ending is gonna leave you with a bad taste in your mouth.


 
 
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