Let me put this to you: Uno is the greatest Xbox Live game ever created. Stand back for a second, breath that in. “Did he just say Halo?” - No. No, no, no. And for those that are still flabbergasted by my, frankly quite stupid, statement, then here it is again. Please, do not avert thine eyes: Uno is the greatest Xbox Live game ever created.
When reviewing a game that holds such untold wealth, it’s difficult to know where to begin. I could lay down the rules for those who have never played Uno, but then a point would be missed along the way. I could throw you metaphors and similes like bones to a Dog, but that would only serve to patronise your already-weary minds.
Uno - Is there anything you can’t do?
Uno transcends reviews. It is a perfect synergy between not-actually-playing, and light strategy. There’s a middle ground here that everyone lounges on - Uno requires no effort to play. Hung over? Uno. Forgot to eat breakfast? Uno. Uno? Uno.
There are rules involved, rules which require little in the way of practise, as the game will only allow you to play “legal” cards. It gives you your options immediately, and any confusion on your part is simply because you’re simple. There are no mazes to become lost in, no end-of-level bosses to steam your pad over, no boy who has lost his village, you simply have cards.
Cards! Can you imagine? Is there anything so exciting? These cards hover at the bottom of the screen, displaying their treasures with immediacy. They contain no riddles, they give themselves to you. These are your cards, and as powerful and charming as they look, they are both friends and enemies. Your cards are your weapons, but to win, you must lose your weapons. A careful mix of tactful selection and blind luck will make win drip from the pores of your 360, thus rendering it useless yet magnificent.
The game cannot be followed with concentration. A trance like slow-button tapping emerges from your fingers. This game is a cup of tea, blowing hot passionate steam into your face. Relax, enjoy… Talk…